Debugging
:X-- :oo :_@ -:8 :cL- :QQo
-DEBUGGING---DEBUGGING---DEBUGGING--
Your system has been infested by nasty little bugs.
Use the debug console to get rid of them all.
Instructions:
Type out the bugs to kill them.
The first round will be easy but it'll quickly get more difficult.
Tips:
The bugs are CAsE sENSItIvE!
The symbol order is always head to tail.
Game by Christopher Bonk @bonkibot
Sounds by Delio Gallmann @psichedelio
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | bonkibot |
Made with | Godot |
Tags | ascii, Black and White, Text based, Typing |
Comments
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what a delightfully original concept for a game and specifically what a delightfully original challenge. while most of the other games in the jam (including mine!!) focused on a mad scramble to the finish line where 'gitting gud' relies on your muscle memory, this one actually rewards you for slowing down, paying attention, and not panicking.
the music is charming but it doesn't draw any attention away from the gameplay and. god the bug noises. THE BUG NOISES. not only are they fucking adorable they also immediately tell the player how many bugs are left to debug. it's so smart.
other than including instructions in the game (which I think I've already mentioned) I have literally only one idea for how it could be better: the "running out of time" screen shake should disappear if there's no more bugs. I read the screen shake as 'WATCH OUT THE BUGS ARE ABOUT TO EAT UR SYSTEM' rather than 'WATCH OUT UR RUNNING OUT OF TIME' and I think removing it would be a good way to indicate to the player that they've already won!
I would love to see you take this forward tbh. it's immediately charming, smartly designed and super super accessible.
i hope you enjoyed the game jam!!! i managed to get to level 11 before I hit a bit of a roadblock